Playing Card Team Memory
Type of Activity: Problem-Solving
Group Size: 5-20 participants
Props Needed: A Deck of Cards (Jumbo cards recommended) and a stopwatch
Set Up: Divide your cards into suits. You will two suits for each group. Shuffle the two suits together and lay them face down on the ground about 15-20 feet away from the group. Divide your groups into small teams of 6-8 people. Establish a starting line and ask groups to stand behind it. Inform the group that they will be timed on their performance.
Process: This activity is much like the age-old game of Memory. When it is time to begin, participants will go out to the cards one at a time and flip over two cards. If they are a match, they bring the cards back to the group. If they do not match, they turn the cards back over. They are not allowed to move cards around. Establish a base time for the first round. Ask them to set a goal for the second round by how much they would like to reduce their time.
Variations: When the participant is turning the cards over, do not allow them to look at the cards. They can show the cards to their teammates, but they may not look at the cards themselves.
Lay all of your Hog Call Cards upside down so that the animal picture is face down. Split the group up into teams of 2 or 3 people and let the games begin! Set it up so that it is a team decision which card will be turned over each time. You'll be amazed at the different strategies that emerge between teams. You can further challenge them by taking away resources, like their voices. Then they have to communicate to their partner which card they want to turn over without talking.
- How did your group communicate to one another?
- What was difficult about this activity?
- What did you learn about yourself?
- What strategies did you and your team come up with to be successful?
- Were all of the ideas listened to in the group?
- How did you communicate your ideas to others?
- How did timing this activity affect your performance?
Learning styles utilized from the 7 Kinds of Smart: ~body smart, picture smart, logic smart
Purchase from the Training Wheels store: Playing With a Full Deck, Jumbo Playing Cards, Colossal Playing Cards, Mini Playing Cards, Round Playing Cards
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