Facilitator script: “Please come and stand in the center of the room to hear the directions for our first game. You need to be at least an arm’s length away from the person standing next to you. We’re going to play a game called Simon Says. Is there anyone here who has not played the game of Simon Says? (Wait for a response, give basic rules if someone hasn’t played before.) Well this is going to be a NEW version of Simon Says. The same basic principles still apply, but there are a few new rules. For example, if I say ‘Left Hand Up!’ you wouldn’t do that, you would wait until you hear me say, ‘Simon Says Left hand up.’ So those basic rules are still the same. In the old version of Simon Says, what happened if you made a mistake? (Wait for a response.) You were out, right?! And then you had to take the walk of shame and you had to leave the game. Well in the old version, it didn’t allow you to try and learn from your mistake and then try not to make the same mistake again. Well in the new version of Simon Says, we have changed to rules to help with that. Here is new rule #1. Nobody gets out, even if you make a mistake. What I want you to do though, is give yourself a point for every mistake that you make. Please be honest, no one really cares how many points you get. Everyone will keep track of their own points in their own mind. And flinching counts as a point. For example, if I say ‘Right hand up!’ and you flinch a little bit with your right hand, that counts as a point. Does anyone have any questions on New Rule #1? (Wait for responses.) OK, here is Rule #2: In a minute I’m going to start the game and I’m going to say, ‘The game of Simon Says has officially begun.’ The game will continue until you hear me say, ‘The game of Simon Says is officially over.’ The game will play the entire time in between those two statements. This is a very important rule to remember. Here is what I’m going to ask you to do during the game. (Demonstrate this.) ‘Both hands up, both hands down, right hand up, right hand down, left hand up, left hand down.’ Are there any questions before we begin?”
Sample Debriefing Topics/Questions:
- What did you like about this version of Simon Says compared to the old version?
- If you made a mistake, did you try and learn from it and then try not to make it again?
- Did anyone make a mistake because someone near you flinched or put their hand up when they shouldn’t have? How is this like everyday life? This is an example of when you hang out with people who are routinely making mistakes, it can be easy to make mistakes right along with them.
- Assumptions when listening
- Anticipating what someone will say
- Learning styles, Communication styles, Leadership styles
- What happens when you don’t do what you say? Walk the talk? Integrity – Do what you say
- Why is something so simple and basic so difficult?
- Keeping score – distracts people, adds to confusion, it’s really not important. But are you making improvements?
We have two Simon Says videos on the Training Wheels Youtube Channel.
Simon Says as a Teaching Tool featuring Scott Gurst and Michelle Cummings teaching the basic elements of the game.
And one of Michelle leading a Keynote with a group.