Sentence Shuffle

Type of Initiative:  Problem Solving

Source:  Playing With A Full Deck, by Michelle Cummings

Props Needed:  playing cards, one per participant

Group Size:  Best played with 5 or more players.  Small groups of 5-6 is recommended.

Aim of the Game:  The object of Sentence Shuffle is to line up the cards in “sentences.”  In this game, cards have an alphabetical value, rather than a numerical one.  Each card stands for the first letter of its name.

That means, ace = A, King = K, Queen = Q, Jack = J, Two = T, Three = T, Four = F, etc.

Playing the Game:  Divide the team into smaller groups of 5-6.  Deal each participant a card.  Ask them to keep their card and not trade it with anyone.  Each group must compose a sentence using their cards using alphabetical values.  Participants must stand in the correct order and present their sentence to the larger group.

For example, one group of 6 participants is dealt an ace, three, two, king, four, and a seven.  Their sentence might be, “A tiny taupe kangaroo falls softly.”

Encourage each group to come up with 3 or 4 sentences.

Sample sentences:

Four—Queen—Two—Six—Seven:

“Father quit the Secret Service.”

Eight—Three—Seven—Five—Six:

“Eat the soup for supper.”

Debriefing Topics:

  • What made this activity unique?
  • How did your group work together to come up with your sentences?
  • Who was the leader in your group?

Learning styles utilized from the 7 Kinds of Smart:  ~word smart, people smart, logic smart

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